Push/Pull

Modify existing geometry by push/pulling its faces

Push/Pull is an well known tool in the 3D modeling world, and lets you edit parts by pushing or pulling any face.

  1. Click the Push/Pull icon or use the P shortcut

  2. Click the face or boundary you want to Push/Pull. The manipulator is dropped onto the selected face/boundary

  3. (optional) click additional faces or boundaries to be Push/Pulled

  4. Click and drag the arrowhead to start Push/Pulling

  5. (optional) Enter a precise distance value for the Push/Pull operation in the input field, or snap to existing geometry

  6. Press Enter or left-click anywhere on the screen to accept

Currently the following surface types are not supported: spherical, conical, toric, tessellated surfaces.

Alternatively, Push/Pull can be used to create rounded edges (fillets):

  1. Click the Push/Pull icon or use the P shortcut

  2. Click the edge you want to Push/Pull. The manipulator is dropped onto the selected edge

  3. (optional) click additional edges to be Push/Pulled

  4. Click and drag the arrowhead to start creating a fillet

  5. (optional) Enter a precise radius value for the fillet

  6. Press Enter or left-click anywhere on the screen to accept

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