Push/Pull
Modify existing geometry by push/pulling its faces
Push/Pull is an well known tool in the 3D modeling world, and lets you edit parts by pushing or pulling any face.
Click the Push/Pull icon or use the P shortcut
Click the face or boundary you want to Push/Pull. The manipulator is dropped onto the selected face/boundary
(optional) click additional faces or boundaries to be Push/Pulled
Click and drag the arrowhead to start Push/Pulling
(optional) Enter a precise distance value for the Push/Pull operation in the input field, or snap to existing geometry
Press Enter or left-click anywhere on the screen to accept
Currently the following surface types are not supported: spherical, conical, toric, tessellated surfaces.
Alternatively, Push/Pull can be used to create rounded edges (fillets):
Click the Push/Pull icon or use the P shortcut
Click the edge you want to Push/Pull. The manipulator is dropped onto the selected edge
(optional) click additional edges to be Push/Pulled
Click and drag the arrowhead to start creating a fillet
(optional) Enter a precise radius value for the fillet
Press Enter or left-click anywhere on the screen to accept
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